Day 8

Today I forgot to upload the updated project to git, so I got to work on misc stuff that would have been pushed to the side.


For example, I modeled a base for multi-turn effects, like poison or weakness.



Script stuff:



This, of course, was just the base, so I could test to see if this worked. I then turned that into a separate script to manage effects and spent the rest of my time fixing a bug that taught me that classes can't use ready or process functions. (I think at least)

I also uploaded the updated project to git once I could, so I can actually code stuff about the main game. :D

Thanks for reading,
CH :)

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