Day One Part One

Intro

Hello I am CH a student with Code In The Schools and here I will be recording my role in the development of Gilded Tower. Every week I intend to post twice on how the progress in my groups game is going, and post media related to it's development.

Game Intro

Our game is being made using the Godot game engine, with me as the coder and Nao (check them out at reindeergamesdev.blogspot.com) as the artist. (Check them out for the more creative side of things)

Gilded Tower is a Turn-Based Rougelite where you flip coins to attack enemies as you climb a tower. Flipping coins allows you to attack, but depending on whether you get heads or tails, you will either hit or miss. You will also be able to collect cards to boost yourself such as simple stat ups and being able to flip multiple coins. 

We are currently in the Basic Working Model (BWM) stage, and currently have player stats and base enemy and cards. I am currently working on saving stats between scenes and other game mechanics.


Here is an image of the BWM!


Thanks for reading! :)

Comments

Popular posts from this blog

Day 12

Day 6 (A little late)