Day 11

 Today I worked on the coins some more.


But first I completed the miniboss for level 6 (the cool guy). I made it so he takes two turns to attack and has more hp than a normal goblo.


I also made it so that the game scales to the size of the window. (Still kind of messy and it bit crushes everything but it works)


Then I worked on making the berserker coin scale with your missing hp. Yay :)

I also made the weighted coin deal 0.75 time damage instead of -5.

Then for the rest of the time I worked on making it so you can pick from 3 coins. I got stuck when it got stuck in an infinite loop, but I added a failsafe (and fixed a syntax error).


Next time I'm going to have to finish the coin picker code so that the same coin doesn't show up twice, and then make it so that you can only have three coins at a time. Then add the rest of the coins (V1 and any others we come up with). Then I'll have to work on making the boss.


Thanks for reading :)

CH

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