Day 10
Back from break :)
Today I worked on the coins I added a system to collect new coins (W.I.P) and implemented 2 new coins. The Hardcore coin: 20% chance to deal 3x damage :0 but 80% chance to deal half of your normal damage to yourself. And the Berserker: 2x + 10 damage to the target and 2x to you. (Risk and reward :p)
Also my teammate made some sprites for the coins :D
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| Basic |
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| Hardcore |
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| Berserker (W.I.P) |
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| Weighted |
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| V1 (W.I.P) |
My partner at reindeergamesdev.blogspot.com also made this wonderful sprite for the miniboss :P
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| Cool Dude 😎 |
Edit: Fixed :D, but I will still have to make it so the play can actually pick what coin they get, rather than it being random. I also added the Berserker coin but I will probably rework it to deal more damage as you have lower health.
Thanks for reading
CH






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