Day 10

 Back from break :)


Today I worked on the coins I added a system to collect new coins (W.I.P) and implemented 2 new coins. The Hardcore coin: 20% chance to deal 3x damage :0 but 80% chance to deal half of your normal damage to yourself. And the Berserker: 2x + 10 damage to the target and 2x to you. (Risk and reward :p)


Also my teammate made some sprites for the coins :D

Basic

Hardcore

Berserker (W.I.P)

Weighted

V1 (W.I.P)


My partner at reindeergamesdev.blogspot.com also made this wonderful sprite for the miniboss :P

Cool Dude 😎
Next time I'm going to implement the rest of the coins. And also fix a bug that makes it so attained coins cant deal damage :(

Edit: Fixed :D, but I will still have to make it so the play can actually pick what coin they get, rather than it being random. I also added the Berserker  coin but I will probably rework it to deal more damage as you have lower health.

Thanks for reading

CH

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